Releases: CarlosNahuelcoy/Palversation
Release list
Palversation-v1.0.4-win64.zip
v1.0.4 - Easier setup, fewer "why isn't this working" moments
This release doesn't touch the in-game mod (main.lua is unchanged), it's entirely about making the launcher easier to set up correctly and easier to debug when something isn't working.
New: Verify Installation
A new button in the header runs a quick, automatic check on your setup:
- Confirms your Mod Folder actually contains
main.lua. - Auto-corrects the most common setup mistake: if you pointed the Mod Folder at the
Scriptssubfolder instead of thePalversationfolder itself, the launcher now fixes this for you automatically instead of just failing silently. - Confirms the mod folder is actually installed inside Palworld's UE4SS Mods folder (
.../Palworld/Mods/NativeMods/UE4SS/Mods/Palversation), catching cases where it's still sitting in a Downloads or Desktop folder instead of properly installed.
New: Test Full Flow
A deeper, one-click test that sends a real test message through the entire launcher pipeline (file exchange -> your configured AI provider -> response), the same path a real !pal message from the game takes, minus the game itself. If it works, you'll see the provider's actual reply. If it doesn't, you get a specific, actionable message instead of a silent failure.
Note: this test makes one real request to your configured provider, so it's not free of API cost, but it never touches any real Pal's saved memory or personality.
Clearer Mod Folder instructions
The Folders tab now spells out exactly what folder to select (and what not to select), instead of a short generic hint.
Why this matters
Palversation installs in three separate pieces (UE4SS, the mod itself, and this launcher), and most support questions come down to one of those three not being set up quite right. These checks are meant to catch the two most common mistakes automatically, before you even get to testing in-game.
Palversation-v1.0.3-win64.zip
IMPORTANT: Starting with this version, the download is a .zip folder instead of a single .exe. This is a packaging change to reduce antivirus false positives -- extract the whole folder, then run Palversation.exe from inside it. Do not move the .exe out on its own, it needs the files next to it to work.
Changes:
- Switched build packaging from --onefile to --onedir mode, which removes the self-extraction-to-temp-folder pattern that antivirus heuristics associate with malware packers. This should significantly reduce false positive detections.
- Disabled UPX compression during build (another common false positive trigger).
Launcher v1.0.2
v1.0.2
Added
- NovelAI as a new provider. Pick it from the provider dropdown, paste your NovelAI Persistent API Token, and pick a model (defaults to
glm-4-6). Handles NovelAI's response format directly, including its SSE streaming shape and the reasoning-model content fields.
Fixed
- Fixed a
ERROR calling the provider: Unexpected response shape (missing 'message')error on the Custom (OpenAI-compatible) provider for endpoints that returnchoice['text']instead of the standardchoice['message']['content']shape. - The "Test Connection" button in the General tab now shows the actual exception type alongside the error message (instead of just "Failed: None" in some failure cases), making it easier to diagnose connection problems going forward.
Changed
- Refactored system-prompt building (name, element, species lore, personality, trust, memory hints) into a single shared function (
build_system_promptincore/event_prompts.py), used by every provider instead of being duplicated in each one. No behavior change, just easier to maintain and extend going forward.
Launcher v1.0.1
v1.0.1
Fixed
- Fixed a crash on startup when
pal_species_names.txtcouldn't be written (e.g. set to read-only). The launcher now logs a warning and keeps running instead of dying silently.
Added
- Automatic update check: the launcher now checks GitHub Releases on startup and shows a clickable notice in the header if a newer version is available.
- The current launcher version is now shown next to the title, so it's easy to tell which build you're running.
Launcher 1.0.0
Standalone launcher for the Palversation mod
Requirements
- The Palversation mod installed via UE4SS (see the main README for setup)
- A provider to talk to: Player2 (one-click connect, no key needed) or your own API key for OpenAI/Gemini/OpenRouter/local Ollama
How to use
- Download
Palversation.exebelow - Run it, go to the Folders tab and point it at your mod folder
- In the General tab, connect Player2 or paste your API key
- In-game, type
!pal <message>to a deployed Pal