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v2.4.1

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@Causodes Causodes released this 03 Sep 19:37

Bug Fixes

  • Fix player-ship shield arc adjustments failing because the shared helper referenced an unbound sheet context
  • Automatically destroy zero-warhead torpedoes with their normal detonation animation, including torpedoes reduced manually or by weapon, strike-craft, and blast damage
  • Play a strike-craft destruction animation before removing flights reduced to zero HP, or maximum damage in damage-taken systems
  • Remove generated ordnance tokens and actors when they reach their system's destruction threshold
  • Roll dice-based torpedo payload damage against strike craft instead of treating payloads without flat damage as zero
  • Allow zero surviving strike craft in shared AppV1 and AppV2 attack salvo calculations

Improvements

  • Unify player ship, NPC ship, strike-craft, and torpedo range previews through the shared weapon arc renderer and refresh lifecycle