You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Fix NPC ships always moving only their min move distance instead of min move + base speed. NpcShipModel now bridges prepareBaseData/prepareDerivedData so computeDerived runs and sets movement.speed from movement.baseSpeed