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Lönn - 1.0.0

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@Vexatos Vexatos released this 27 Apr 14:16
· 97 commits to master since this release
  • Added layer groups for entities, triggers, and decals. Allows grouping objects during placement, selection, and editing for easier workflows. Groups can be individually hidden from view. (Icons by Flagpole1up)
  • Added groups for stylegrounds. Styleground groups can be individually collapsed for easy organizing in maps with larger numbers of stylegrounds. (Icons by Flagpole1up)
  • Added support for ignoreExceptions in tileset XMLs
  • Added support for custom scan sizes for tilesets
  • Added play transition reveal property to Fake Wall entity
  • Added position mode property to Music Fade trigger
  • Added attach to solid property to Spikes entity
  • Added ability to skip confirmation prompts (Hold Ctrl)
  • Added Farewell to starting inventory tooltip in the metadata window
  • Styleground window now has separate tabs for foreground and background
  • Removing a styleground now asks for confirmation
  • Most notifications can now be cleared by clicking on them
  • Saving a file now adds it to the list of recently opened files
  • A number of dropdowns in the metadata window are now searchable
  • Tileset XMLs with invalid tileset IDs are no longer being loaded
  • Adding a node no longer automatically selects the new node
  • Reduced minimum size of Temple Cracked Block entity to 16x16
  • Reduced visual flickering in lists
  • Various fixes to dropdowns in menus
  • Small improvements to performance
  • Improvements to map loading
  • Improvements to hotkey capture in settings window
  • Improvements to error logs
  • Fixed issue where the tool and room list would become invisible after typing in the search field while using the room tool
  • Fixed crash when flipping an area with trigger nodes selected
  • Fixed frame-perfect crash that can occur when adding something to favourites
  • Fixed crash with numbers in list fields
  • Fixed crash with missing scenery tiles in maps
  • Fixed crash with missing dependency names
  • Fixed dependencies window reporting decal registries as dependencies
  • Fixed missing dependencies warning message showing up twice
  • Fixed freeze when a faulty plugin had an erroring nodeRectangle
  • Fixed changes to some hotkeys not being applied immediately
  • Fixed incorrect depth on Switch Gate entity
  • Fixed typos in the settings window

For developers:

  • Added hex colour support to drawable_text.fromText
  • ignoredFields now always ignores standard fields such as _id and _name
  • Improved log messages for image loading