Lönn - 1.0.0
- Added layer groups for entities, triggers, and decals. Allows grouping objects during placement, selection, and editing for easier workflows. Groups can be individually hidden from view. (Icons by Flagpole1up)
- Added groups for stylegrounds. Styleground groups can be individually collapsed for easy organizing in maps with larger numbers of stylegrounds. (Icons by Flagpole1up)
- Added support for
ignoreExceptionsin tileset XMLs - Added support for custom scan sizes for tilesets
- Added play transition reveal property to Fake Wall entity
- Added position mode property to Music Fade trigger
- Added attach to solid property to Spikes entity
- Added ability to skip confirmation prompts (Hold Ctrl)
- Added Farewell to starting inventory tooltip in the metadata window
- Styleground window now has separate tabs for foreground and background
- Removing a styleground now asks for confirmation
- Most notifications can now be cleared by clicking on them
- Saving a file now adds it to the list of recently opened files
- A number of dropdowns in the metadata window are now searchable
- Tileset XMLs with invalid tileset IDs are no longer being loaded
- Adding a node no longer automatically selects the new node
- Reduced minimum size of Temple Cracked Block entity to 16x16
- Reduced visual flickering in lists
- Various fixes to dropdowns in menus
- Small improvements to performance
- Improvements to map loading
- Improvements to hotkey capture in settings window
- Improvements to error logs
- Fixed issue where the tool and room list would become invisible after typing in the search field while using the room tool
- Fixed crash when flipping an area with trigger nodes selected
- Fixed frame-perfect crash that can occur when adding something to favourites
- Fixed crash with numbers in list fields
- Fixed crash with missing scenery tiles in maps
- Fixed crash with missing dependency names
- Fixed dependencies window reporting decal registries as dependencies
- Fixed missing dependencies warning message showing up twice
- Fixed freeze when a faulty plugin had an erroring
nodeRectangle - Fixed changes to some hotkeys not being applied immediately
- Fixed incorrect depth on Switch Gate entity
- Fixed typos in the settings window
For developers:
- Added hex colour support to
drawable_text.fromText ignoredFieldsnow always ignores standard fields such as_idand_name- Improved log messages for image loading