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Cesium for Unreal v2.11.0

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@kring kring released this 02 Dec 00:21

This release includes support for Unreal Engine v5.2, v5.3, v5.4, and v5.5 for Windows, Linux, macOS, Android, and iOS. Please select the appropriate ZIP for your version.

NOTE: This is the last release of Cesium for Unreal that will support Unreal Engine v5.2. Future versions will require Unreal Engine v5.3+.

Additions 🎉
  • Added support for Unreal Engine 5.5.
  • Added a "From Ellipsoid" option to Cesium3DTileset to generate a tileset by tessellating the surface of the ellipsoid, producing a simple globe tileset without terrain features.
Fixes 🔧
  • Fixed a crash that could occur when using SampleHeightMostDetailed on a Cesium3DTileset with a raster overlay.
  • CesiumPolygonRasterOverlay now references CesiumCartographicPolygon instances using TSoftObjectPtr, which allows, for example, a raster overlay in the persistent level to use a polygon in a sub-level.
  • Fixed an overlay artifact bug that could occur when a Cesium3DTileset had three or more overlays.

In addition to the above, this release updates cesium-native from v0.41.0 to v0.42.0. See the changelog for a complete list of changes in cesium-native.