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ORBIT 2.0.0-RC

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@Chazut Chazut released this 27 Aug 19:44

The biggest update since the first release. This is a release candidate: everything works in my raids, but there are way more setting combinations than one person can test. Try it, tweak it, and tell me what works for you.

AI Limiter (new)

Distant bots fall asleep and stop eating your CPU, but ORBIT keeps driving them as "ghosts": they still move, loot and follow their squad plan. When two hostile ghost squads cross paths, the fight is simulated over seconds to minutes, with audible distant gunfire, real casualties and lootable corpses. Get close while it's going and both squads wake up into an actual firefight.

Waking is seamless: proximity, taking damage, or aiming at them through a scope (wake range scales with your magnification).

My Shoreline benchmark with lots of bots: +45% average fps, up to +50% with "Let everyone sleep" ON.

Web config UI (new)

Every setting now lives in a web UI on your SPT server: https://127.0.0.1:6969/orbit, or the button in the F12 menu. Works headless too.

Zone editor (new)

Draw and tune the hotspots that steer squads, on a real render of each map. Custom zones, built-in zones, attract or repel, and export/import as zone packs so you can share your presets.

Also

  • Per-faction "area roaming" percentage sliders (ported from PR by Andrewgdewar, thanks!)
  • Bots no longer path through minefields or border zones
  • Simplified F12 menu (one button to the web UI)

Install (breaking changes)

2.0 adds a server-side component and changes the config format, so a clean install is required:

  1. Uninstall any previous ORBIT: delete the BepInEx/plugins/ORBIT folder.
  2. Extract the zip into your SPT root folder.
  3. Configure from the web UI (F12 -> Open web config UI).

Dependencies unchanged: BigBrain, Waypoints, SAIN.

Fika addon (optional)

The separate ORBIT-Fika-Addon: the host broadcasts the simulated ghost-fight gunfire to every connected player, so everyone hears the same distant battles. Extract it into the SPT root folder on every machine (host and clients), on top of ORBIT.

I don't play Fika myself, so this addon (and the AI limiter in co-op in general) is completely untested in a real multiplayer session. It's built from reading the Fika source, and it should work, but that's exactly what this RC is for. Reports very welcome, good or bad.

RC notes

The defaults are what felt like a good compromise in my raids, but please experiment: limiter settings, ghost fight frequency and lethality, "Let everyone sleep", minimum awake bots, custom zones... I read everything, and your feedback decides the final 2.0 defaults.