RSModsPlus v3.1.0: Lower Drop Pedal latency and easier ASIO setup
RSModsPlus v3.1.0: Lower Drop Pedal latency and easier ASIO setup
Changes since v3.0.0
Drop Pedal responsiveness
- Down-shifts no longer wait for a cleaner splice while input delay builds up.
The best phase-aligned splice is committed immediately, with a longer
crossfade when the match is poor. - The production harness measures roughly 6-19 ms median content delay across
the tested notes and shifts at 48 kHz with 128-frame callbacks, comparable to a
physical pedal. Audio-interface round-trip latency is separate. - Added deterministic content-delay and callback-timing diagnostics alongside
the existing sound-quality harness.
ASIO input routing
- Automatic routing now follows the input actually configured in
RS_ASIO.ini,
including single-player setups that use only[Asio.Input.1]. - The launch log now states which ASIO channel each shifter processes.
- Optional per-player channel overrides are available for unusual setups where
automatic routing selects the wrong hardware input.
Game support
- Added the confirmed Learn & Play tuning-reference address and per-player
pipeline IDs. Cable Drop Pedal can now keep each player's audible shift and
note detection independent on the December 2024 build.
Documentation
- Replaced the front-page setup text with a three-step Quick Start.
- Clarified that every session starts at
Pitch: Offand thatF7must select
Drop Pedal before the pitch keys work. - Simplified the ASIO guide and moved manual channel overrides into
troubleshooting only.
Install
Download xinput1_3.zip, extract xinput1_3.dll, and place it next to
Rocksmith2014.exe, replacing the existing RSMods DLL while the game is closed.
SHA-256 for xinput1_3.dll:
018AC077CA3A8BA194196F8A11E6A87FA11374F796A3892A1BD9249F255B130F