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靶向载体 Targeted Vector v0.18.0-alpha.1

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@ChepleBob30 ChepleBob30 released this 15 Jun 00:00
· 6 commits to main since this release
  • 本次更新全面编写了作战部分代码,建议所有玩家体验此版本。

  • This update has comprehensively written the combat part code, It is recommended that all players experience this version.


  • 现在暂停不会再造成计时错误的问题。

  • 修正了作战界面敌人数量显示问题。

  • 现在敌人到达指定时间出场时,会伴有淡入的动画。

  • 同理,敌人在退场时(比如漏怪)也会有淡出动画。

  • 现在可以自定义敌人的移动间隔、动画播放间隔等内容,这样就能展现最完美的效果。

  • 现在敌人可以按照指定的逻辑进行移动,移动方式写进了json中。

  • 完善了部分代码并为枪械过热添加了全新音效。

  • Pausing now will no longer cause the problem of timing errors.

  • The problem of displaying the number of enemies on the combat interface has been fixed.

  • Now when the enemy appears at the designated time, there will be a fading animation.

  • Similarly, when enemies exit the stage (such as missing them), there will also be a fade animation.

  • Now you can customize the movement intervals of the enemies, the playback intervals of the animations and other contents, so as to present the most perfect effect.

  • Now the enemy can move according to the specified logic, and the movement method is written into json.

  • Some codes have been refined and brand-new sound effects have been added for overheating of guns.


  • 靶向载体很快就将进入新的开发阶段。

  • Targeted Vector will soon enter a new stage of development.