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v1.6.0

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@Chewt Chewt released this 06 Jan 15:54
· 17 commits to main since this release

Release Notes

  • Disable marks for next moves

  • Reduce memory used by loaded sgfs.
    large SGFs like Kogo's Joseki Dictionary were using almost 500MiB which
    is absurd. I have reduced the number of possible branches per node to
    mitigate this. It is unlikely someone will have more branches per node
    than 50, which is the current limit.

  • Add support for showing labels

  • Mark opponents turn if starting game with handicap

Bugfixes
  • Completely rewrote sgf parsing. It was pretty broken for anything even slightly
    complicated before.

  • Fix calloc call
    The arguments in my calls to calloc had their arguments in the wrong
    places. This might not have caused any problems at the moment, but it
    was wrong nonetheless.

Full Changelog: v1.5.0...v1.6.0