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Host house upgrade and CropSaver improved

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@Chris82111 Chris82111 released this 19 Jul 20:57
· 88 commits to develop since this release
9378bfb

The behavior of the host house upgrade has been revised:

  • The furniture is placed so that it is not in the way.
  • It is possible to downgrade the house.
  • The cellar cannot be deleted, only the house upgrade level can be adjusted.
  • Added new additional server option UpgradeHouseLevelBasedOnFarmhand.
  • Added new command UpdateHouseLevel.

The behavior of the MoveBuildPermission command has been revised:

  • Now the MoveBuildPermission is set when the server is started.

The behavior of the host warp has been revised:

  • The host now teleports to the farm relative to the house.
  • If the house is moved, the host will teleport correctly the next day.

The behavior of the CropSaver has been revised and behaves as follows:

  • Only harvestable plants survive the changing seasons.
  • All plants can then be harvested once.
  • Once a seed of one type has been sown, it can be sown the next day at any time of the year.
  • As soon as the last plant of a species has been destroyed (dried plants count), the seed can only be sown in its original season from the next day onwards.

ℹ️ Back up your game data first.
ℹ️ You should delete your AdditionalCropData file in the save game folder.