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Releases: ChrisTutorials/PixelPerfectCameraGodot

Pixel Perfect Camera v0.1.1

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@ChrisTutorials ChrisTutorials released this 06 Oct 18:04

📷 Pixel Perfect Camera Plugin v0.1.1

🎯 Features

  • Pixel-perfect camera following with sub-pixel jitter elimination
  • Automatic Camera2D integration for smooth gameplay
  • Proper EditorPlugin architecture for easy project setup
  • Godot 4.4+ compatibility with modern API usage

🛠️ Installation

  1. Download from Releases
  2. Extract to addons/pixel_perfect_camera/ in your Godot project
  3. Enable in Project Settings → Plugins
  4. Attach the camera_follower.gd script to your Camera2D nodes

📋 Usage

# Attach camera_follower.gd to any Camera2D node
# The camera will automatically follow its parent with pixel-perfect precision
# Enable the 'pixel_perfect' property in the inspector

🔧 Technical Details

  • EditorPlugin Integration: Proper plugin registration for Godot editor
  • Camera2D Extension: Runtime camera component with fractional offset correction
  • Zero Configuration: Works out-of-the-box with sensible defaults
  • Performance Optimized: Minimal overhead for smooth performance

📚 Compatibility

  • Godot 4.4.0+ required
  • Grid Building Plugin: Compatible (optional co-installation)
  • Standalone Usage: Can be used independently

🎮 Use Cases

  • Platformer Games: Smooth camera following without jitter
  • Top-down Games: Pixel-perfect grid alignment
  • Isometric Games: Precise camera positioning
  • Any 2D Game: Where sub-pixel camera movement causes visual artifacts

🆕 What's New in v0.1.1

  • Proper EditorPlugin Integration: Fixed plugin registration for Project Settings
  • Improved Architecture: Separated editor plugin from runtime camera component
  • Better Documentation: Enhanced setup instructions and usage examples

🐛 Known Issues

None reported in this release.

📝 License

See LICENSE file in repository.

0.1

0.1

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@ChrisTutorials ChrisTutorials released this 02 Oct 15:40