Render text using triangle meshes, tessellation shaders, winding number algorithm or signed distance fields. Text shaping using HarfBuzz. Font processing using FreeType. Basic text layout and formatting. Simple Vulkan backend for text rendering.
Render text using triangle meshes, tessellation shaders, winding number algorithm or signed distance fields. Text shaping using HarfBuzz. Font processing using FreeType. Basic text layout and formatting. Simple Vulkan backend for text rendering.