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In-Place Replay Persistence & Zero-Copy Finalization: Replaces disk/memory duplicate muxing with a dedicated packet arena (replay/InPlacePacketArchive). Video and normalized AAC audio samples are written directly into private .clipture-replay/*.recording arenas inside the user's save folder, finalizing in place via atomic MP4 atom construction (ftyp/free/64-bit mdat/moov) with zero media reads or writes during save.
Rolling Disk Arena & Bounded Storage: Implements packet lease protection and hard arena caps, reusing retired unleased slots and zeroing free blocks upon detachment to keep disk usage strictly bounded.
Consume-on-Save Window Progression: Automatically advances the consumed media boundary on save success so rapid successive saves (e.g. 120s followed by 10s) produce only the newly captured delta while retaining necessary decoder preroll.
Native Error Resilience & Windows Path Escaping: Correctly escapes Windows paths and quotes in native protocol error replies, preventing engine communication timeouts, and guarantees unique sequential filenames for rapid saves.
Shell Explorer Selection & Settings Integration: Added native Windows SHOpenFolderAndSelectItems explorer selection support and exposed the new saveInPlace preference (default on) across frontend settings and host adapters.