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0.8.0d-beta2 (build 2)
ChupaThingyCE on the Nintendo Switch, 0.8.0d beta 2
- Video Setup's RESOLUTION LIMIT and DYNAMIC RESOLUTION now work: the game draws at 720 lines in handheld and up to 1080 docked, as the row says. Every build before this one drew at 480 lines whatever was chosen.
- A console whose clock is wrong is told so at the start, with the console's time and the real one: internet play lists no games while the clock is more than an hour off.
- A start that cleans up a large shader cache takes a fraction of a second instead of half a minute.
Version: 0.8.0d-beta2 (build 2)
Commit: a6adcb9
Build: https://github.com/ChupathingyCE/warthog-switch/actions/runs/39909509907
The release build is for playing; the debug build stops at the first failed assertion and logs it.