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0.8.0d-beta3 (build 3)

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@github-actions github-actions released this 23 Oct 17:28
ae39896

Checkpoints, cutscene skips and dynamic lights fixed.

  • Dying resumes from the last checkpoint instead of starting the map over.
  • Pressing A during a cutscene drops into the level instead of restarting it.
  • The flashlight, the Warthog headlights and plasma glow are back.

One cause for all three: the address of a data array's elements was stored untranslated on the Switch, so the saved game was refused and the lights array emptied at every map start. The fix is on its way upstream (ChupathingyCE/chupathingyce#441) and carried here meanwhile as the first override of the game's files (port/switch/overrides).

Version: 0.8.0d-beta3 (build 3)
Commit: ae39896
Build: https://github.com/ChupathingyCE/warthog-switch/actions/runs/39994629483

The release build is for playing; the debug build stops at the first failed assertion and logs it.