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Releases: ChupathingyCE/warthog-wiiu

Wii U test build (0.8.0g)

Pre-release

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@MrMilenko MrMilenko released this 24 Oct 02:50
8731a01

This is a test build of the Wii U port of Chupathingy, with the game at 0.8.0g.

New in this build: joins OpenCE games on their newest network versions (33 to 38), Online Games lists every OpenCE lobby (marked when it can't be joined), and everything in Chupathingy 0.8.0e.

It is early, it changes often, and it has had little time on real consoles.

Install

  1. Download chupathingy-wiiu-test-20261024.zip and unpack it.
  2. You need a Wii U running Aroma. Copy the wiiu folder to the root of your
    SD card, so you end up with wiiu/apps/halo.wuhb and wiiu/apps/halo/halo.rpx.
  3. Start Chupathingy from the Wii U Menu.

Bring your own maps

This build has no game files, and we never share them. Copy the maps from
your own copy of Halo (the NTSC maps, 01.10.12.2276) into
wiiu/apps/halo/maps on the SD card.

What works

  • Boot and the menus, at 60 fps
  • Blood Gulch and the multiplayer maps offline, at 30 fps
  • Online play through Online Games: the [C] Warthog servers and community
    servers
  • HOME and Close from the HOME Menu
  • Sound
  • The GamePad and the Pro Controller: A to accept, B to go back

Known issues

  • Online matches run at about 15 fps (frame pacing); this is being worked on.
  • The campaign has not been tested yet.
  • Games on older OpenCE versions show "not accepting players".
  • No movies: they are skipped.
  • The picture is slightly inset from the edges of the TV.
  • On some capture cards the TV picture may not fit until you press HOME once;
    regular TVs are fine.

Report problems

Tell us in #wii-u on the Discord (https://discord.gg/chupathingy). Say what you
were doing, and attach wiiu/apps/halo/logs/debug.txt and port.txt.

Checking the download

The SHA-256 of the zip is in chupathingy-wiiu-test-20261024.zip.sha256:

469d4aba2c99b37485bfe5e8fa834ac48a1c60cd6f95ea83e3ee79c7333d88ce  chupathingy-wiiu-test-20261024.zip

Built from 5078547.

Wii U test build (0.8.0f)

Pre-release

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@MrMilenko MrMilenko released this 24 Oct 01:11
c5380e6

This is a test build of the Wii U port of Chupathingy, with the game at 0.8.0f.

New in this build: joins OpenCE games on their newest network versions (33 to 36), Online Games lists every OpenCE lobby (marked when it can't be joined), and everything in Chupathingy 0.8.0e.

It is early, it changes often, and it has had little time on real consoles.

Install

  1. Download chupathingy-wiiu-test-20261023.zip and unpack it.
  2. You need a Wii U running Aroma. Copy the wiiu folder to the root of your
    SD card, so you end up with wiiu/apps/halo.wuhb and wiiu/apps/halo/halo.rpx.
  3. Start Chupathingy from the Wii U Menu.

Bring your own maps

This build has no game files, and we never share them. Copy the maps from
your own copy of Halo (the NTSC maps, 01.10.12.2276) into
wiiu/apps/halo/maps on the SD card.

What works

  • Boot and the menus, at 60 fps
  • Blood Gulch and the multiplayer maps offline, at 30 fps
  • Online play through Online Games: the [C] Warthog servers and community
    servers
  • HOME and Close from the HOME Menu
  • Sound
  • The GamePad and the Pro Controller: A to accept, B to go back

Known issues

  • Online matches run at about 15 fps (frame pacing); this is being worked on.
  • The campaign has not been tested yet.
  • Games on older OpenCE versions show "not accepting players".
  • No movies: they are skipped.
  • The picture is slightly inset from the edges of the TV.
  • On some capture cards the TV picture may not fit until you press HOME once;
    regular TVs are fine.

Report problems

Tell us in #wii-u on the Discord (https://discord.gg/chupathingy). Say what you
were doing, and attach wiiu/apps/halo/logs/debug.txt and port.txt.

Checking the download

The SHA-256 of the zip is in chupathingy-wiiu-test-20261023.zip.sha256:

469d4aba2c99b37485bfe5e8fa834ac48a1c60cd6f95ea83e3ee79c7333d88ce  chupathingy-wiiu-test-20261023.zip

Built from 5078547.

Wii U test build (0.8.0h)

Pre-release

Choose a tag to compare

@MrMilenko MrMilenko released this 24 Oct 06:05
5842063

This is a test build of the Wii U port of Chupathingy, with the game at 0.8.0h.

New in this build: joins OpenCE games on their newest network versions (33 to 38), Online Games lists every OpenCE lobby (marked when it can't be joined), and everything in Chupathingy 0.8.0e.

It is early, it changes often, and it has had little time on real consoles.

Install

  1. Download chupathingy-wiiu-test-0.8.0h.zip and unpack it.
  2. You need a Wii U running Aroma. Copy the wiiu folder to the root of your
    SD card, so you end up with wiiu/apps/halo.wuhb and wiiu/apps/halo/halo.rpx.
  3. Start Chupathingy from the Wii U Menu.

Bring your own maps

This build has no game files, and we never share them. Copy the maps from
your own copy of Halo (the NTSC maps, 01.10.12.2276) into
wiiu/apps/halo/maps on the SD card.

What works

  • Boot and the menus, at 60 fps
  • Blood Gulch and the multiplayer maps offline, at 30 fps
  • Online play through Online Games: the [C] Warthog servers and community
    servers
  • HOME and Close from the HOME Menu
  • Sound
  • The GamePad and the Pro Controller: A to accept, B to go back

Known issues

  • Online matches run at about 15 fps (frame pacing); this is being worked on.
  • The campaign has not been tested yet.
  • Games on older OpenCE versions show "not accepting players".
  • No movies: they are skipped.
  • The picture is slightly inset from the edges of the TV.
  • On some capture cards the TV picture may not fit until you press HOME once;
    regular TVs are fine.

Report problems

Tell us in #wii-u on the Discord (https://discord.gg/chupathingy). Say what you
were doing, and attach wiiu/apps/halo/logs/debug.txt and port.txt.

Checking the download

The SHA-256 of the zip is in chupathingy-wiiu-test-0.8.0h.zip.sha256:

469d4aba2c99b37485bfe5e8fa834ac48a1c60cd6f95ea83e3ee79c7333d88ce  chupathingy-wiiu-test-0.8.0h.zip

Built from 5078547.

Wii U test build

Wii U test build Pre-release
Pre-release

Choose a tag to compare

@github-actions github-actions released this 23 Oct 02:19
5078547

This is a test build of the Wii U port of Chupathingy. It is early, it changes
often, and it has had little time on real consoles.

Install

  1. Download chupathingy-wiiu-test-20261022.zip and unpack it.
  2. You need a Wii U running Aroma. Copy the wiiu folder to the root of your
    SD card, so you end up with wiiu/apps/halo.wuhb and wiiu/apps/halo/halo.rpx.
  3. Start Chupathingy from the Wii U Menu.

Bring your own maps

This build has no game files, and we never share them. Copy the maps from
your own copy of Halo (the NTSC maps, 01.10.12.2276) into
wiiu/apps/halo/maps on the SD card.

What works

  • Boot and the menus, at 60 fps
  • Blood Gulch and the multiplayer maps offline, at 30 fps
  • Online play through Online Games: the [C] Warthog servers and community
    servers
  • HOME and Close from the HOME Menu
  • Sound
  • The GamePad and the Pro Controller: A to accept, B to go back

Known issues

  • Online matches run at about 15 fps (frame pacing); this is being worked on.
  • The campaign has not been tested yet.
  • Games on older OpenCE versions show "not accepting players".
  • No movies: they are skipped.
  • The picture is slightly inset from the edges of the TV.
  • On some capture cards the TV picture may not fit until you press HOME once;
    regular TVs are fine.

Report problems

Tell us in #wii-u on the Discord (https://discord.gg/chupathingy). Say what you
were doing, and attach wiiu/apps/halo/logs/debug.txt and port.txt.

Checking the download

The SHA-256 of the zip is in chupathingy-wiiu-test-20261022.zip.sha256:

469d4aba2c99b37485bfe5e8fa834ac48a1c60cd6f95ea83e3ee79c7333d88ce  chupathingy-wiiu-test-20261022.zip

Built from 5078547.