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unity-devtools-mcp: v0.4.0

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@github-actions github-actions released this 31 Jul 08:41
0071ab0

0.4.0 (2026-07-30)

Features

  • unity-devtools: add source-level debugging toolset (26ca77e)
  • unity-devtools: answer what an entity carries in one call, kinds and enabled state included (dca9b1d)
  • unity-devtools: find a type from a fragment, instead of leaving the session for a decompiler (706b00c)
  • unity-devtools: make every ECS tool read an entity the same way, and refuse what is not there (2d0eaf8)
  • unity-devtools: reach state living on an entity's references, not on the entity itself (cfedf39)
  • unity-devtools: search a mod's types even when the game could not load them all (aa3e5d8)
  • unity-devtools: show what an entity's components hold, not just which ones it carries (50b1058)

Bug Fixes

  • unity-devtools-mcp: guarantee the server dies with its client so MCP reconnects never strand a stale instance (7afff80)
  • unity-devtools: refuse a buffer the entity does not carry, instead of reading memory it does not own (2adfba5)
  • unity-devtools: report the game's own exception on every tool, not only the evaluator's (78fb50f)