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Beta
Alien: Extraction - Beta
Features
Main Character
- Balance and polish main character weapons.
- Fix spin that the player performs when in contact with collider / animation / skill.
- Polishing player movement in the different zones.
- Add more visual feedback of what happens to the player.
- Revise animations duration, the animation of dying blocks a lot in the gameplay.
- Polish animations. Iterate bullet textures to make them more eye-catching.
World
- Add tutorials that are pending.
- Incorporate the narrative and dialogues of the game in full.
- Add more informative messages (if required).
- Add a selectable beacon touch to perform or not perform the action.
- Implement shadows and other desired effects.
- Work on the locations of objects and walls that hide important information for the player. Iterate levels so that this does not happen.
- All menus should work correctly without any errors (weapon selection menu, level, etc...),
- Iteration of the different backgrounds of the levels.
Enemies
- Balancing how many bullets they shoot, what damage they do, how many enemies there are, etc.
- Add enemies during levels where they are missing and revise those currently added.
- Iterate and balance battle against the final boss.
Game Loop
- Give feedback to the player when picking up an essential item.
- Implement pause menu, win narrative and polish all necessary aspects.
Controls
Game
- Move --> Left Joystick
- Dash --> LT
- Shoot --> RT
- Reload --> A
- Acid Spit --> X
- Predatory Rush --> B
- Tail Swipe --> Y
God Mode
Activate Debug Keys with [F1]:
- God Mode ON:
- Change Weapon --> [1,2,3] (SMG, Shotgun, Plasma)
- Show Colliders
- NumPad [1,2,3,4,5,6] --> Travel Between Levels
- Toggle Exploration/Combat Music [K & L]
- Downgrade/Upgrade Weapon [, & .]
With God Mode activated, all colliders are displayed.