Problem
Virtual input works in most games, but games using kernel-level anti-cheat (e.g., Valorant with Vanguard) don’t recognize high-level virtual HID input. (current almost remote gaming software using, Apollo, Sunshine, Parsec, etc..)
Some apps (e.g., Unified Remote) install a system-level virtual HID device that behaves like real hardware, and those games accept the input normally.

Suggestion
Add an optional “hardware-like virtual HID” mode that installs a lower-level/device-level HID driver so kernel anti-cheat games can detect input correctly.
Why
So people can actually use the app with games like Valorant
Doesn’t affect users who are fine with the current input method
Just gives an extra option for those who need better compatibility
thx.
Problem
Virtual input works in most games, but games using kernel-level anti-cheat (e.g., Valorant with Vanguard) don’t recognize high-level virtual HID input. (current almost remote gaming software using, Apollo, Sunshine, Parsec, etc..)

Some apps (e.g., Unified Remote) install a system-level virtual HID device that behaves like real hardware, and those games accept the input normally.
Suggestion
Add an optional “hardware-like virtual HID” mode that installs a lower-level/device-level HID driver so kernel anti-cheat games can detect input correctly.
Why
So people can actually use the app with games like Valorant
Doesn’t affect users who are fine with the current input method
Just gives an extra option for those who need better compatibility
thx.