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The plugin has been rewritten from scratch.
Configuration added (config.yml) with various settings.
Multi-language support added:
Currently supported: English & German
Messages & sound effects have been revamped.
Two new background themes: MOSAIC and CHECKERBOARD
You can now turn on unlimited stock for a shop, this is only available to admins.
You can now choose a different Buy Sound for your shop, there are currently 5 alternatives.
You can now add a custom name to your shop. This will be displayed in the buy screen instead of your name.
You can now add a Sale Text to a Glass Display. It will be colored rainbow.
You can now move Frame Displays to the top.
Frame Displays will now be built correctly according to the direction you’re facing.
Particle effects have been added when adjusting display settings.
Particle effects have been added when connecting stockpiles/earnings piles.
You can now extend tethers more than once, the maximum distance is defined in the config. (Wireless connections are removed as a result)
Already connected stockpiles are now marked with red when connecting.
Already connected shops (to an earnings pile) are now marked with blue when connecting.
Revamped buy/sell messages:
Buy/sell messages will now show which items were bought on hover.
Shop details will be shown (coordinates and custom name) on hover.
All sub-menus now have a Back button.
The Buy button now has a preview showing the price and seller.
The Collect Earnings button now has a preview showing how much earnings have accumulated.
Stockpiles now have a custom title showing the coordinates of the shop they’re connected to.
The Customization menu has been revamped.
Settings for the current display will only show once it’s built.
Made buttons clearer and more intuitive.
Selecting background themes and buy sounds have been moved into a separate menu Theme & Sound Settings.
New menu: Settings
Enable/disable buy notifications
Enable/disable stock warning
Disconnect all stockpiles
Enable/disable unlimited stock (only for admins)
Shop, earnings pile and stockpile limits have been added and are configurable through the config.yml.
The plugin will now automatically check for updates.
Changed the way shop data is stored, this should increase performance esp. in bigger servers.
Shops are now stored in a separate file for each player, rather than in a single file.
You can no longer break shops, instead use: Change Price & Products → Delete Shop
You will now have to confirm to delete your own shop.
To delete someone else’s shop, Shift + Right Click on their shop and click Delete Shop.
Increased compatibility with many plugins.
Shops are now protected from explosions.
Shops can’t be moved by pistons anymore. (Configurable in config.yml)
Earnings piles now have an owner, and can only be owned by one player.
Earnings piles can now be as far away as the connection limit allows. (Not limited to 10 blocks)
Added new controls and sound effects when adjusting price & products:
Left click with an item to place it.
You can right click with an empty hand to half the amount of items.
Right click with the same item to increase the amount by one.
Permissions added:
- clickshop.create: Allows a player to create a shop.
- clickshop.buy: Allows a player to buy from a shop.
- clickshop.customize: Allows a player to customize a shop.
- clickshop.display: Allows a player to build custom shop displays. (Player also to have clickshop.customize)
- clickshop.sale-text: Allows a player to add a sale text to a shop. (Player also needs to have clickshop.customize)
- clickshop.stockpile: Allows a player to connect stockpiles.
- clickshop.earnings-pile: Allows a player to connect earnings piles.
- clickshop.delete: Allows a player to delete anyone's shop.
- clickshop.bypass-stockpile: Allows a player to open anyone's stockpiles.
- clickshop.unlimited-stock: Allows a player to enable unlimited stock for their shops.
Fixed bugs:
Items occasionally sucked in when adjusting price & products
Items can be duped when adjusting price & products
Plugin fails if block or item display entities are killed (#8)
Duping Items with non existing Items in Stockpile (#6)