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v2.3.0
Smarter Color Matching, Instant Vertex Colors & Region-Aware Baking
- Region-Based Quantization: Bake-to-MMU now groups pixels into regions before snapping to filament colors — shadows and gradients finally map correctly instead of flickering.
- Vertex Color Fast Path: Materials using vertex colors skip Cycles entirely. 350K+ face models convert in milliseconds.
- Multi-Group Assembly Export: Parent Empties with mesh children export as separate plate items in Orca Slicer.
- API Discovery: Improved layered discovery with caching and multiple fallback strategies for other add-ons.
Technical Improvements:
- Region quantization respects UV island boundaries with edge detection for cleaner results.
- Quantization settings moved from sidebar to the bake operator's popup dialog.