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Version 1.4

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@ClonkAndre ClonkAndre released this 08 Dec 21:25
· 17 commits to main since this release

Important: This build, and all builds above this build, only work with IV-SDK .NET v1.0 and above.

Changelog

  1. Made compatible with IV-SDK .NET v1.0.
  2. Added NativeTaskSequence class.
  3. Added StartScenario method to PedTaskController class.
  4. Added GetPedInstaceFromHandle, GetVehicleInstaceFromHandle and GetObjectInstaceFromHandle functions to the NativeWorld class.
  5. Added IsPositionVisibleOnScreen function to NativeWorld class.
  6. Added ApplyForce, ApplyForceRelative, MakeObjectTargetable, ClearObjectLastDamageEntity and IsPlayerTargettingObject methods and functions to IVObject class.
  7. Added IsDead, IsDriveable, GetCarHornStatus, GetHeading and GetVehIndicatorState functions to IVVehicle class.
  8. Added SetAsMissionVehicle, MarkAsNoLongerNeeded, PlaceOnGroundProperly, SoundCarHorn and SetVehIndicator methods to IVVehicle class.
  9. Added SetAsMissionChar and MarkAsNoLongerNeeded methods to IVPed class.
  10. Added IsInVehicle function to IVPed class.
  11. Added SetMoney, AddMoney and GetMoney functions to the IVPlayerInfo class.
  12. Changed NativeGame.RadarZoom type from float to int.