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Version 1.4
Important: This build, and all builds above this build, only work with IV-SDK .NET v1.0 and above.
Changelog
- Made compatible with IV-SDK .NET v1.0.
- Added NativeTaskSequence class.
- Added StartScenario method to PedTaskController class.
- Added GetPedInstaceFromHandle, GetVehicleInstaceFromHandle and GetObjectInstaceFromHandle functions to the NativeWorld class.
- Added IsPositionVisibleOnScreen function to NativeWorld class.
- Added ApplyForce, ApplyForceRelative, MakeObjectTargetable, ClearObjectLastDamageEntity and IsPlayerTargettingObject methods and functions to IVObject class.
- Added IsDead, IsDriveable, GetCarHornStatus, GetHeading and GetVehIndicatorState functions to IVVehicle class.
- Added SetAsMissionVehicle, MarkAsNoLongerNeeded, PlaceOnGroundProperly, SoundCarHorn and SetVehIndicator methods to IVVehicle class.
- Added SetAsMissionChar and MarkAsNoLongerNeeded methods to IVPed class.
- Added IsInVehicle function to IVPed class.
- Added SetMoney, AddMoney and GetMoney functions to the IVPlayerInfo class.
- Changed NativeGame.RadarZoom type from float to int.