Repository navigation
Version 1.8
Changelog
- Updated to work with IV-SDK .NET v1.7
- Added “CoronaHelper” class.
- Added “DayState” enum.
- Added “SetDrunkEffect”, “Process”, “GetScriptCam” and “GetScriptDrawCam” functions to “NativeCamera” class.
- Added “State” property to “NativeCamera” class.
- Added “GetDayState” function to “NativeWorld” class.
- Added “StartObjectFire” function to “NativeFire” class.
- Added “Empty” and “FromHandle” functions to “PedTaskController” struct.
- Added ”ExtinguishObjectFire” function to “NativeFire” class.
- Added “Win32” namespace.
- Changed the “PedAnimationController” and “PedTaskController” classes to be a struct.
- Changed the “LoadEnvironmentNow” function in “NativeWorld” class.
- Changed the “SpawnPed” and “SpawnVehicle” functions in “NativeWorld” class.
- Fixed “GetXXXInstaceFromHandle” typo of functions within “NativeWorld” class.
- Fixed “Unkown” typo in “PedGender” enum.
- Renamed the “IsDisposed” property of “HandleObject” class to “IsDeleted”.
- Removed the “Dispose” method from “HandleObject” class.
- The “PedAnimationController” and “PedTaskController” structs are now in the “CCL.GTAIV” namespace.
- Updated XML comments.