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[Experimental] v1.7.2.2

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@ClonkAndre ClonkAndre released this 30 Jun 20:00
39cf848

⚠️ IV-SDK .NET v1.4 or above is required for these changes to take effect

Changelog

  1. Added assembly info to project.
  2. Added hack that should prevent the player ped from stop existing randomly causing every script that depends on the player ped to crash (GTA.NonExistingObjectException).
  3. Added hack for “DialogueSystem” mod as it was passing a weird argument to the “SET_VOICE_ID_FROM_HEAD_COMPONENT” native function.
  4. “GetCategoryNames” and “GetValueNames” functions of “SettingsFile” class are now implemented.
  5. The “GTA.Light” is now drawing the Light from the “EachTick” event rather then the “PerFrameScriptDrawing” event which should be less error prone.
  6. The resource management has been improved.
  7. Worked a bit more on the “GTA.Forms” stuff.
  8. Worked on the script settings stuff again.
  9. Removed more obsolete stuff.