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v2.30.0
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Additions
Script API: Following APIs have been added.
Owner API
ClusterScript.getOwner()
ClusterScript.requestOwner()
These features are beta features. For more information about beta features, see Beta Features .
HumanoidAnimation API
HumanoidAnimation.getIsLoop()
Material API
MaterialHandle API overloads that accept Color or Vector4
Changed
Script API: Flow Control has been introduced.
When APIs subject to Flow Control are called excessively within a space, Flow Control Delay will occur.
For more information about Flow Control, see Flow Control .
Generally Available
Physics behavior settings for craft items are generally available.
isKinematic and useGravity settings of Rigidbody component are taken into account.
Script API: Following APIs are generally available.
Physics API
ClusterScript.angularVelocity()
ClusterScript.useGravity()
ClusterScript.velocity()
ClusterScript.addImpulsiveForce()
ClusterScript.addImpulsiveForceAt()
ClusterScript.addImpulsiveTorque()
ClusterScript.onPhysicsUpdate()
ClusterScript.addForce()
ClusterScript.addForceAt()
ClusterScript.addTorque()
ItemHandle.addImpulsiveForce()
ItemHandle.addImpulsiveForceAt()
ItemHandle.addImpulsiveTorque()
HumanoidAnimation API
ClusterScript.humanoidAnimation()
PlayerHandle.setHumanoidPose()
HumanoidAnimation.getSample()
HumanoidAnimation.getLength()
new HumanoidPose()
new Muscles()
enum HumanoidBone
HumanoidAnimation API (PlayerScript)
PlayerScript.humanoidAnimation()
PlayerScript.getHumanoidBonePosition()
PlayerScript.getHumanoidBoneRotation()
PlayerScript.setHumanoidBoneRotationOnFrame()
PlayerScript.setHumanoidPoseOnFrame()
HumanoidAnimation.getSample()
HumanoidAnimation.getLength()
new HumanoidPose()
new Muscles()
enum HumanoidBone
Material API
ClusterScript.material()
MaterialHandle.setBaseColor()
MaterialHandle.setColor()
MaterialHandle.setEmissionColor()
MaterialHandle.setFloat()
MaterialHandle.setFloat2()
MaterialHandle.setFloat3()
MaterialHandle.setFloat4()
MaterialHandle.setMatrix()
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