Skip to content

Version 0.7.1

Choose a tag to compare

@EdensStudio EdensStudio released this 01 Jul 11:31
· 56 commits to Bleeding-Edge since this release

Removed:

  • Duplicate files

Fixed:

  • Blue soul not registering on ground/ceiling correctly for left/upwards direction
  • if time == 0 doesn't work in attack creation
  • Battle button soul lerp was incorrectly set
  • Dialog bubble appears for 1 frame when there is no dialog
  • Dialog text sound not updating when edited
  • Soul_Hurt scope was set incorrectly to self instead of object_index
  • Act amount incorrectly set
  • Board.Get* functions return incorrect values
  • Missing text in battle menu
  • Typos in jsDoc

Updated:

  • Added option to remove the asterisk in battle menu dialog
  • Added option to change the soul angle or not in battle menu
  • Added a line system for creating special effects
  • Optimised enemy turn functions
  • Added Board.GetAngle() and BoardMaskAll()
  • Optimised initalization
  • Added more button variables for more user freedom
  • Further organised folders for preventing code being overwritten from updates