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Team Contributions
Marcus Dunn edited this page Apr 8, 2022
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14 revisions
- User authentication and registration logic.
- Page headers and navigation (breadcrumbs)
- Github actions (automatic linting/prettier)
- Enhancing groups information (descriptions and banners)
- Groups implementation
- Styling
- Groups joining previews
- Readme creation
- Database Schema
- Rides page
- Map basemap
- Firebase setup
- Wiki
- UI Mockups
- Style Guidelines
- Registration UI
- Styling
- Personas
- Creating scenarios
- Presentation slides
- Bug fixing and styling components
- Chat Implementation
- Readme updates
- Public Group Search
- Firebase local emulators
- Adding vehicles to user profiles
- Car selection when creating rides
- Gas calculator
- Group members list
- Chat styling
- Premium group implementation (group limits and upgrading plan)
- Initial pickup points without routing
- Product page implementation
- Styling Overhaul
- Bug/Style fixes
- Ride start/end times
- Complete ride
- License Information
- Marketing documentation
- Product page Mockups / implementation
- Directions and Route Optimization
- MapQuest API integration
- Adding pickup points on Map
- Joining and Leaving pickup points
- Prioritizing driver start point
- Join group preview without login
- Database security rules
- Personas and scenario
- Interviews with users
- Presentation slides
- Bug fixing and styling components
- User Onboarding Tutorials
- Converting workflows to wizards
- Group List overhaul
- Dark mode overhaul
- Re-styling group search
- Password confirmation rework
- Manage car modal
- "Report a Bug" feature
- Login and Registration dark mode
- Gas calculator context
- Lots of UX fixes
- Most of the product style fixes
- Using icons for group profile picture
- Reworking pickup points
- Custom map markers
- Estimating arrival times for pickup points
- Stripe Integration
- Group settings overhaul
- Leaving groups
- Members and chat movement
- This milestone everybody contributed to many UX and style fixes. The vast majority of our time was spent fixing every bug and UX issue we could find.