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Releases: Cocciclaque/SlackClicker
Releases · Cocciclaque/SlackClicker
Release list
Ill Work After This 0.1.1
What's new
- Completely scrapped the old tutorial, will build a new one
- added pleeeenty of new buildings
- organised everything in folders (in theory)
- fixed bugs that would timestop the whole PC or mistakenly close microsoft edge
- new icon !
- also yeah game has localization now
- more stuff in the system tray too
- other stuff I forgot
- removed herobrine
What's Changed
- Divided by @Cocciclaque in #23
- Localization update by @Cocciclaque in #26
Full Changelog: 0.1.0...0.1.1
SC alpha-0.1.0
First big system update is out !
- Game finally has a name, I"ll Work After This !
- Rebalanced progression for longer but not boring playtime
- Upgrades, buildings, and unlocks are now put in separate folders for clarity
- There's now a tutorial that pops up (buggy and temporary)
- You can now close the game from the system tray icon ! (less like a malware now lol)
- Revised jokes in the lore (only for the early upgrades)
- a shit ton of bugfixes like the one that automatically tries to buy the stuff that gets unlocked
- Unlockable upgrades and buildings are now in a separate folder, with instructions as to how to unlock them.
- removed herobrine
Alpha v0.0.7 2-types
What's Changed
- Switched check hotkey to f8 by default by @Cocciclaque in #19
- should have fixed the crash on startup by @Cocciclaque in #20
Full Changelog: 0.0.6...testing-purposes
Alpha v0.0.6
What happened since 0.0.5
- fixed an urgent very common bug when birthing a child window, naming it too quickly would abort him
Alpha v0.0.5
What's new ?
- updated the loading bar so to as it doesn't mess up the sound anymore
- added funny easter egg upgrades
- sorted files by price (kinda) in the file explorer
- you can now see your score in real time, your SPS in real time, and the loading bar, all of this in a window's title (file explorer is preffered but should work with other windows)
- updated doc and stuff for compiling etc
- removed herobrine
What's Changed
- Updated doc to add compiling dependencies info and doc for controls by @Cocciclaque in #7
- Soundbar changes by @Cocciclaque in #9
- updated file display system to be in order (kinda) by @Cocciclaque in #10
Full Changelog: 0.0.4...0.0.5
SC alpha-0.0.4
Updated input system
- You can set your own keys in config.json
- F7 to farm anf F5 to show value
- removed herobrine
What's Changed
- QoL changes, input config by @Cocciclaque in #5
Full Changelog: early-game-update...0.0.4
SC alpha-0.0.3
Update content :
- Cut total size by 33%
- optimised a lot of routines
- added some new upgrades in game !
- added a brand new active upgrade mechanic
- added more distraction 😎
- added more fun 🧠
- removed herobrine
Added VSCode detection from the powerpoint update so game is not technically pay to win. (Thanks Feelgy)
Full Changelog: microsoft-update...early-game-update
SC alpha-0.0.2
Content :
- Various fixes 🔧
- Better Developer Environment 💻
- Whole new tier of interactive and unique upgrades (and some movie references !?)
What's Changed
- Give all achievements to player by @Cocciclaque in #1
- Active microsoft suite upgrade by @Cocciclaque in #2
New Contributors
- @Cocciclaque made their first contribution in #1
Full Changelog: alpha...microsoft-update
SC alpha-0.0.1
First Release
- A grand total of 3 stacakble upgrades, wowzers
- Unlocks, passive upgrades !
- A roadmap (in my head)