v2.1.0
Added
- Windows support. The engine now runs on Windows end to end. The Rust storage engine compiles and runs there through a cross-platform positional-I/O layer, and the daemon talks over a local TCP loopback with a per-start token handshake in place of a Unix socket. Community port contributed by @danielhertz1999-bit — the transport design (TCP + token with env-scoped sidecar files) and the positional-I/O seam are theirs.
Fixed
- Reliable liveness checks. Every process-alive check now goes through one canonical probe, so a healthy daemon is never misreported as dead (previously possible on Windows).
- Foresight on live turns only. The anticipation pack refreshes only on a live turn, not while replaying historical events.
Desktop binaries attach automatically once the build completes.