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LaunchHeim 0.7.0
·
3 commits
to main
since this release
Added
- Start LaunchHeim's setups from Steam: paste the line from Settings → "Start from Steam" into Valheim's launch options, and Steam's Play button starts what you played last in LaunchHeim, with its mods, character and server or world. LaunchHeim doesn't need to be open.
- A command line:
launchheim playstarts the game without the window (what you played last, or pick one with--instance,--server,--worldand--character), andlaunchheim listshows what there is to pick.launchheim helpexplains it all. - Start instantly: switch it on for a server or world in its Play dialog, and Valheim loads the world or joins the server right away, without clicking through the menus. For vanilla Valheim, LaunchHeim sets up its own BepInEx for this once, without any gameplay mods; achievements keep working.
- Keep Steam achievements when playing with mods: one switch in Settings → Game does what Valheim's dev command
yesiuseddevcommandsbutiwantmyachievementsanywaydoes, for every character you play with an instance. Switching it off undoes it. - Remove an installed mod right from its card on the Browse page with the red button.
Fixed
- Copy buttons now work on Windows: the update commands, the console lines and the Steam line.
- Text in input fields sits in the middle instead of slightly too high.
| System | File | Install |
|---|---|---|
| Windows 10/11 | LaunchHeim-0.7.0-win-x64-setup.exe |
run it; installed copies update themselves from LaunchHeim |
| Windows 10/11, portable | LaunchHeim-0.7.0-win-x64.zip |
unzip anywhere, run LaunchHeim.exe |
| Arch, CachyOS | launchheim-git-*.pkg.tar.zst |
download it, then sudo pacman -U ./<file> |
| Debian 13, Ubuntu 24.04+ | launchheim_0.7.0-1_amd64.deb |
sudo apt install ./<file> |
| Fedora, RHEL 9/10 (EPEL) | launchheim-0.7.0-1.x86_64.rpm |
sudo dnf install ./<file> |
| Android 8+ (companion app) | LaunchHeimCompanion-0.7.0.apk |
open it on the phone and allow installing from that app |
The Windows setup, LaunchHeim.exe and LaunchHeim's own DLLs are signed by CN=CodeIsNotEvil, certificate
thumbprint 284F5384B189984492629622EDC4A40646C5D8F6. The certificate is self-signed, so Windows still
calls the publisher unknown; the thumbprint is what shows the files are ours and unchanged.
The Linux packages aren't signed, so pacman -U <url> fails looking for a .sig; install the downloaded file.
Check a download with sha256sum -c --ignore-missing and these lines:
45789ac40bbd7457e2e09a7e32b78e94ad0899097f0e873dca7f259ecfef1f74 LaunchHeim-0.7.0-win-x64-setup.exe
20cf3fd19039896907dcca82923c21e0a3dcb6da7c29bdcc38599286405c1022 LaunchHeim-0.7.0-win-x64.zip
2bef6c40676efe3c74f93b655b544c2d6973d620b85f7c05f3c38835247e0c48 launchheim-git-0.7.0.r237.g03c8e88-1-x86_64.pkg.tar.zst
dd9a5836aad16bf221afad2a61edd5a10aeebedf3d8c275401e450cbaca112e8 launchheim_0.7.0-1_amd64.deb
001d9ce08c2d5a73135aeb6faf2882bbdf235cf353339aa0ea3a8e8fa2450889 launchheim-0.7.0-1.x86_64.rpm
4481b9a0626a3ef66f9e4d04ef1f4ee96bbdc8c442622b819cd178a6412e7d45 LaunchHeimCompanion-0.7.0.apk
Getting started: https://codeisnotevil.github.io/MyMonoRepo/download.html#launchheim