This repository was archived by the owner on Apr 23, 2026. It is now read-only.
Release 0.2.0
What's Changed
New:
- Introduced AssetsImporter tool for importing assets data in Unity, accessible from the Unity Editor's Tools menu.
- Added AssetReferenceScene class to validate scene assets.
Changed:
- Updated AddressableIdsGenerator to include new namespaces, enums, and lookup methods. Improved asset filtering based on labels.
- Changed parameter type of LoadAssetAsync and InstantiateAsync methods from string to object in AddressablesAssetLoader.
- Renamed namespace from "GameLovers.AddressablesExtensions" to "GameLovers.AssetsImporter" across multiple files.
Fixed:
- Prevented destruction of GameObjects in UnloadAsset method of AddressablesAssetLoader.
Full Changelog: 0.1.1...0.2.0