Repository navigation
Asset Port v1.6.0
Overview
AssetPort v1.6.0 introduces Static Mesh LOD Automation (supporting embedded FBX groups and separate _LOD# file chaining) and Smart Nanite Automation with intelligent polygon density heuristics and blend mode safety guardrails.
Key Improvements & Bug Fixes
- 📐 Static Mesh LOD Import: Automatically imports embedded FBX LOD groups and attaches separate
_LOD0,_LOD1, ... files to standard and Atlas Static Meshes (PR #20 by@skywa1keri7). - ⚡ Smart Nanite Automation: Intelligently evaluates mesh polygon density against a configurable threshold (
nanite_min_triangles), automatically enabling Nanite on dense opaque meshes during post-import. - 🛡️ Nanite Safety Guardrails: Automatically skips meshes with custom LOD chains and
Masked/Translucentblend modes to prevent overdraw and rasterization artifacts. - ⚙️ Configurable Optimization Parameters: Added
smart_naniteandnanite_min_trianglesparameters toimporter_config.jsonandImporterSettings. - 📊 Pipeline Metric Tracking: Added
lods_importedmetrics to console summaries and dry-run preview simulation reports. - 🧪 Expanded Unit Test Suite: Added
tests/test_smart_nanite.pybringing test coverage to 15/15 passing unit tests.
Tested Versions
- Unreal Engine 5.3
- Unreal Engine 5.6
- Unreal Engine 5.7
- Unreal Engine 5.8