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v0.0.17
Pre-release
Pre-release
what changed:
- fixed #31: moves whose functions you named yourself now load. if your install block registers a function under a script name —
agent.acmd("game_attackairn", my_own_name, ...)— visionary reads it as that move instead of showing an empty one. it was only working by accident before, and stopped the moment the same file had a second category in it. - your function keeps its own name. the rename is only for reading; saving still edits the exact function in your file, spelled the way you wrote it.
same plugin as v0.0.16, so there's nothing to reinstall on the switch side.
if you find bugs, make a github issue and include screenshots + steps to reproduce. also give me github stars.