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v0.1.1
Pre-release
Pre-release
what changed:
- fixed #36: changing an effect's spawn frame or bone now updates the live game preview, and newly added effects can be written into source.
- fixed #37: source sync now refreshes shared ACMD files between effect and hitbox passes, so hitbox edits land after effect edits change the file.
- improved game connection reliability with heartbeat checks, safer reconnects, bounded queues, and automatic replay of rules, aliases, and saved live tweaks. custom ports and addresses can use
gateway.txt,VISIONARY_PLUGIN_PORT, orVISIONARY_PLUGIN_ADDR. - improved ACMD source matching for forward tilts and smashes whose motion and script names differ.
- reorganized the editor menus and project files window, added safer base-game file copying, and made search and connection controls more compact and consistent.
if you find bugs, make a github issue and include screenshots + steps to reproduce. also give me github stars.