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v0.1.1

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@Common-Leap Common-Leap released this 16 Sep 02:32

what changed:

  • fixed #36: changing an effect's spawn frame or bone now updates the live game preview, and newly added effects can be written into source.
  • fixed #37: source sync now refreshes shared ACMD files between effect and hitbox passes, so hitbox edits land after effect edits change the file.
  • improved game connection reliability with heartbeat checks, safer reconnects, bounded queues, and automatic replay of rules, aliases, and saved live tweaks. custom ports and addresses can use gateway.txt, VISIONARY_PLUGIN_PORT, or VISIONARY_PLUGIN_ADDR.
  • improved ACMD source matching for forward tilts and smashes whose motion and script names differ.
  • reorganized the editor menus and project files window, added safer base-game file copying, and made search and connection controls more compact and consistent.

if you find bugs, make a github issue and include screenshots + steps to reproduce. also give me github stars.