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Releases: ComplexRobot/NanoBoyAdvance

audio-extract-4b3acc7

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Custom build that auto-saves sounds. Made to work with pokefirered-tool.

  • Reads in metadata of music and sounds to perfectly time looping sound effects and music.
  • Output files are here.

This version:

  • Optimizations that greatly improve performance.

audio-extract-8f23370

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Custom build that auto-saves sounds. Made to work with pokefirered-tool.

  • Reads in metadata of music and sounds to perfectly time looping sound effects and music.
  • Output files are here.

This version:

  • Complete rework of the sound ripping algorithm. It now directly accesses the GBA memory to precisely control sounds and find loop points.
    • Uses the export mapping file from the ROM to get data addresses.
  • Altered the sound sampling APU to control the exact sampling rate. Now outputs directly at 48KHz (and can be set to any sampling rate desired - currently a compile-time constant).
  • Several optimizations implemented to improve performance. (Experimental. Some increase performance by an order of magnitude others do almost nothing.)

v1.8.2ex

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@github-actions github-actions released this 26 May 15:39

Warning

Not actively maintained or updated.

Rebuilt with Visual Studio.

  • Added full Unicode file path support.

audio-extract-7e01d44

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Custom build that auto-saves sounds. Made to work with pokefirered-tool.

  • Reads in metadata of music and sounds to perfectly time looping sound effects and music.
  • Output files are here.

This version:

  • Fix another sound glitch (this project is unaffected).

audio-extract-57161b8

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Custom build that auto-saves sounds. Made to work with pokefirered-tool.

  • Reads in metadata of music and sounds to perfectly time looping sound effects and music.
  • Output files are here.

This version:

  • Fix loop glitch noise by applying a slight crossfade at the end.

audio-extract-677f24f

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Custom build that auto-saves sounds. Made to work with pokefirered-tool.

  • Reads in metadata of music and sounds to perfectly time looping sound effects and music.
  • Output files are here.

This version:

  • Fix a sound glitch (this project is unaffected).

audio-extract-b5f13ea

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Custom build that auto-saves sounds. Made to work with pokefirered-tool.

  • Reads in metadata of music and sounds to perfectly time looping sound effects and music.
  • Output files are here.

This version:

  • Simplified the loop variation (loop played twice) to only apply to Route 1. (It's unknown why this happens for Route 1.)
  • Some code cleanup.

audio-extract-4cf9ea6

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Custom build that auto-saves sounds. Made to work with pokefirered-tool.

  • Reads in metadata of music and sounds to perfectly time looping sound effects and music.
  • Output files are here.

This version:

  • Bug fix for the song metadata. It now takes into account when the tempo changes mid-song for correct timing.
  • Metadata for duration and loop points is now in seconds for accuracy and ease-of-use.

audio-extract-d7e9e90

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Custom build that auto-saves sounds. Made to work with pokefirered-tool.

  • Reads in metadata of music and sounds to perfectly time looping sound effects and music.
  • Output files are here.

This version:

  • Adds a bug fix from the song metadata which accounts for a change in the song processing when looping. (Does not affect this project.)

audio-extract-c055639

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Custom build that auto-saves sounds. Made to work with pokefirered-tool.

  • Reads in metadata of music and sounds to perfectly time looping sound effects and music.
  • Output files are here.

This version:

  • Adds a bug fix from the song metadata not correctly recognizing a stereo song when the first track is mono. (Does not affect this project.)