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Changelog
All notable changes to the Ghost Replay project will be documented in this file. This project adheres to Semantic Versioning.
[0.1.0] - 2026-06-26
This is the first public preview/beta release of Ghost Replay, providing an efficient, low-overhead local replay buffer capture tool for Windows.
Added
- Rolling Replay Buffer: Background video/audio recording held in memory/disk-backed ring buffer until hotkey triggers.
- Hardware-Accelerated Video Encoding: Integrated Nvidia NVENC, AMD AMF, Intel Quick Sync (QSV), and Windows Media Foundation (WMF) H.264 encoders.
- Loopback Audio Capture: WASAPI-based system audio loopback capture mapped to AAC audio.
- Dynamic UI: Refined Qt/QML client interface utilizing Inter and Space Grotesk typography, featuring a real-time status monitor and glassmorphic panels.
- Clip Management: Integrated browser supporting list/grid views, metadata previews, list-hover tooltips, and deletion confirmations.
- Trim & Share Export: In-app video trimming with target-size export presets (Discord, Email, etc.), progress indicators, and cancel options.
- Diagnostics Dashboard: Automatic start-up validation suite covering Windows OS compatibility, encoder accessibility, FFmpeg status, and directory permissions.
- Single-Instance IPC: Socket-based application listener preventing multiple concurrent capture instances, automatically focusing the active window on collision.
- System Tray Integration: Background running support allowing user to minimize to tray and control recording from the taskbar context menu.