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INI config instead of registry β all game settings read/written to trespass.ini in the game directory. No more Windows registry access.
Sensible defaults β 640x480, all audio on, Gamma 3. The INI is auto-created on first run.
DDraw certification check disabled by default β no more "video card not certified" nag on modern systems.
GUIApp.exe rebuilt with INI support.
What's included
trespass.exe β compiled game binary
GUIApp.exe β developer debug shell (requires 16-bit color mode). Unstable and can trigger antiviruses. On Win11 run in compatibility mode: Reduced color mode = 16-bit; Run this program in compatibility mode for = Windows XP (Service Pack 3). In worse case scenario, use D3DImm.dll and DDraw.dll from dgVoodoo2 as a wrapper.
Requirements
v1.0 retail game data files (original 1998 CD)
On modern systems, wrap DirectX6 with dgVoodoo2 (D3DImm.dll, DDraw.dll)
For audio on modern systems, the DSOAL wrapper (dsound.dll, dsoal-aldrv.dll) translates DirectSound3D calls to OpenAL
Known issues
v1.0 engine β v1.1 patched data files cause class table mismatches