Repository navigation
0.5b
Pre-releaseADDITIONS:
-
Added Arctic Cruise content into the game. To enable it, set EnableDLC1 to true in yaml settings. DO NOT EVER set this option to true if you do not have the Seal the Deal DLC installed.
-
Added new choices to the ActRandomizer option: "light" and "insanity". Light will shuffle Time Rifts amongst eachother seperately from the normal act pool, with blue Rifts and purple Rifts being separated as well. The original Act Shuffle behaviour (almost everything) is now renamed to Insanity.
-
Added a new option (MaxExtraTimePieces) that defines the limit of extra Time Pieces added into the item pool from DLC content. This value will also be factored into chapter costs. Arctic Cruise adds up to 6, and Nyakuza Metro (when that is implemented) adds up to 10. Defaults to 0. Does effectively nothing if neither of the DLCs are enabled.
-
Parade Traps will now freeze if the player is in a state where they can't move, such as during dialogue or cutscenes
-
Added the two missing Subcon bush locations as checks
-
The Compass Badge will now turn purple if it points to an item that is more than 12000 units away from the player
-
Rewrote the entrance shuffle code once more
-
The name of the shuffled acts is now shown on Time Rifts without having to complete/enter them first
-
Added extended hint information for act shuffle
-
Removed the splash screens from the save select menu
FIXES:
-
Fixed Death Link not working
-
Fixed a bug with act shuffle where some time rifts couldn't be shuffled onto other time rifts
-
Fixed lingering particles at the camera badge locations in Mafia Town
-
Fixed the bone cage item in Contractual Obligations and certain items in Mafia Town disappearing
-
Most likely fixed the Compass Badge occasionally not pointing to storybook pages
-
Disabled Online Party's act join feature in act shuffle (using Online Party in general should be OK now)
-
Logic fixes related to Heating Up Mafia Town and The Illness has Spread
-
Probably tons of other things I forgot to mention