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v10.2.0

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@github-actions github-actions released this 01 Sep 20:27
· 13 commits to beta since this release
30d2207

What's Changed

  • docs: record multi-agent HTTP behavior in routing docs by @Scriptwonder in #1311
  • chore: sync main (v10.1.2) into beta by @github-actions[bot] in #1313
  • ci: license-free compile check on every PR (incl. forks) by @Scriptwonder in #1314
  • fix(execute_code): skip phantom CodeDom BOM error from mcs compiler by @beast-ofcourse in #1250
  • chore: update Unity package to beta version 10.1.3-beta.2 by @github-actions[bot] in #1315
  • fix: deduplicate CodeDom assembly references by @kpkhxlgy0 in #1300
  • chore: update Unity package to beta version 10.1.3-beta.3 by @github-actions[bot] in #1317
  • fix: make stdio bridge command timeout configurable (default 5m) by @andriy-coplay in #1320
  • chore: update Unity package to beta version 10.1.3-beta.4 by @github-actions[bot] in #1321
  • chore: drop unmatched MultiEdit permission rule from .claude/settings.json by @KamilDev in #1352
  • fix: correct Trae MCP config path by @8ddieHu0314 in #1346
  • docs: fix broken star history charts by @FaintFlower in #1330
  • chore: update Unity package to beta version 10.1.3-beta.5 by @github-actions[bot] in #1354
  • fix: MCP window shows 'Not connected' while the stdio bridge is serving requests by @ananttheant in #1349
  • Fix duplicate-signature false positives on calls at class-member depth by @pattonjh in #1334
  • fix(build): save assets and scenes before BuildPlayer by @TeapoyY in #1340
  • chore: update Unity package to beta version 10.1.3-beta.6 by @github-actions[bot] in #1355
  • fix(build): skip never-saved scenes instead of opening the save modal by @Scriptwonder in #1356
  • chore: update Unity package to beta version 10.1.3-beta.7 by @github-actions[bot] in #1357
  • fix: read_console severity, screenshot color space, execute_code assembly leak, manage_scene package paths by @Scriptwonder in #1353
  • chore: update Unity package to beta version 10.1.3-beta.8 by @github-actions[bot] in #1363
  • perf(discovery): use TypeCache instead of scanning every loaded assembly by @Scriptwonder in #1364
  • ci: report Skipped instead of a green check when Unity tests cannot run by @Scriptwonder in #1362
  • chore: update Unity package to beta version 10.1.3-beta.9 by @github-actions[bot] in #1365
  • fix: reference the Roslyn assemblies from MCPForUnity.Editor.asmdef by @ananttheant in #1359
  • chore: update Unity package to beta version 10.1.3-beta.10 by @github-actions[bot] in #1366
  • chore: bump version to 10.2.0 by @github-actions[bot] in #1367

New Contributors

Full Changelog: v10.1.2...v10.2.0