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The windows-x64 zip below holds:
kirikae-gui.exe: pick a game dump, press Recompile.kirikae.exe: the command line tool (kirikae build game.dnsp -o out).runtime/: the runtime sources every game is compiled against. Keep it next to the executables.
Requirements
- Windows 10/11 x64 and a GPU with Vulkan 1.3.
- Rust and the MSVC build tools (Desktop development with C++): games are compiled on your machine.
- A decrypted dump of a game you own (
.dnsp, an extracted ExeFS folder,.nsoor.nro).
Only use games dumped from your own console, and never share the executables Kirikae generates. See LEGAL.md.
What's Changed
- fix: link and test recompiled games on Linux by @jeffsmith82 in #1
- fix: acc:u0 ListOpenContextStoredUsers returns the user by @jeffsmith82 in #3
- feat: fsp-srv OpenDataFileSystemByCurrentProcess by @jeffsmith82 in #4
- feat: find jump tables at build time by @jeffsmith82 in #5
- feat: Vulkan window and gamepads on Linux by @jeffsmith82 in #2
- fix: GPU writes that cross a mapping corrupt guest memory by @jeffsmith82 in #6
New Contributors
- @jeffsmith82 made their first contribution in #1
Full Changelog: v0.1.1...v0.1.2