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v0.2.0

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@github-actions github-actions released this 06 Mar 06:15
· 202 commits to main since this release

[0.2.0]

Added

  • Client-only NuGet transport packages for Godot / .NET clients:
    • CoreGame.SharedMeta.Transport.SignalR.Client — SignalR with JSON protocol (no server deps)
    • CoreGame.SharedMeta.Transport.HttpPolling.Client — HTTP polling with HttpClient (no server deps)
    • CoreGame.SharedMeta.Transport.SignalR.MessagePack — optional MessagePack protocol extension
  • SignalRConnection configureBuilder callback for custom protocol configuration
  • Unity BestHTTP transport adapters:
    • BestHttpSignalRConnection — SignalR transport via BestHTTP plugin
    • BestHttpPollingConnection — HTTP polling transport via BestHTTP plugin

Fixed

  • Subscriber broadcast dispatchers now call service methods to update client state (not just fire events)

Changed

  • Server-side SharedMeta.Transport.SignalR refactored to use SharedMeta.Transport.SignalR.MessagePack for protocol extensions