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v4.0.0 Plugin only (for Unreal Engine 5.8)
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3 commits
to main_pluginonly
since this release
Changelog:
- Upgraded to Unreal Engine 5.8 with support for Linux systems through Vulkan.
- Added Python API Client.
Note that this release only includes the plugin files. You can find other releases that include the full repository and the sample project.
Demo Build
Fly as a bat and try the hardware-accelerated raytracing for the simulation of the bat's echolocation in a large, high-resolution environment.
- Download: Google Drive Link
- Requirements: Windows 11, GPU with RT-cores, 16GB+ of RAM.
- Details: Note that due to limitations of Unreal Engine for packaged builds, the geometric pre-processing for curvature calculation is not working in this build. Therefore, the diffraction component is also disabled. The demo shows the specular raytracing component result with 14 frequency bins and 300 000 initial rays that can bounce a maximum of 3 times.