Releases: rommapp/ludo
Releases · rommapp/ludo
Release list
Ludo v1.0.0-beta.9
PS2 saves that sync with Argosy, on top of v1.0.0-beta.8.
Highlights
- PS2 saves sync with Argosy. Your PS2 progress now moves between Ludo and Argosy, in both directions.
What's Changed
- Desktop: while a game is running, Ludo holds its notifications until you close it, and save messages show in RetroArch instead.
Fixes
- Fixed Eden saves from another device not restoring.
- Fixed PS2 saves from another device not reaching the game's memory card.
- Fixed repeated save notifications for PS2 games.
Full Changelog: v1.0.0-beta.8...v1.0.0-beta.9
Ludo v1.0.0-beta.8
Fixes on top of v1.0.0-beta.7.
Fixes
- Fixed downloading games made of several files, which failed on some RomM servers.
- A core you pick for a platform in settings is now used when its games launch. PICO-8 games also run without picking one.
- Eden keys stored on RomM now install on a new setup, and keys installed through Eden are no longer reported missing.
- Scrolling through rows no longer jumps back when you move quickly.
Full Changelog: v1.0.0-beta.7...v1.0.0-beta.8
Ludo v1.0.0-beta.7
Fixes on top of v1.0.0-beta.6.
What's Changed
- The update panel now shows what's new in every version since yours, not only the latest.
Fixes
- Fixed Continue playing showing the wrong save screenshot for some games.
- Desktop: the download is about a quarter smaller (150 MB, down from 195 MB).
Also new since v1.0.0-beta.5
- Walkthroughs. Read a game's guides from its Media tab: text, Markdown, web pages and PDFs, with sections, adjustable text size and your reading position saved.
- New screenshot viewer. Redesigned to match the walkthrough reader.
- Added compatibility with RomM 5.3.0.
Full Changelog: v1.0.0-beta.5...v1.0.0-beta.7
Ludo v1.0.0-beta.6
Walkthroughs and RomM 5.3.0 support, on top of v1.0.0-beta.5.
Highlights
- Walkthroughs. Read a game's guides from its Media tab: text, Markdown, web pages and PDFs, with sections, adjustable text size and your reading position saved.
- New screenshot viewer. Redesigned to match the walkthrough reader.
What's Changed
- Added compatibility with RomM 5.3.0.
Fixes
- Clicking a game's cover with the mouse now opens its details instead of launching it.
- Desktop: Escape now closes the open popup instead of going back on the page behind it.
Full Changelog: v1.0.0-beta.5...v1.0.0-beta.6
Ludo v1.0.0-beta.5
Fixed debug mode
Ludo v1.0.0-beta.4
Settings polish on top of v1.0.0-beta.3.
What's Changed
- Notifications is one section now. The switches and the corner picker were two headings for one subject; they are a single card, in the same shape as Library.
- "Show saves being uploaded" moved into it. The upload badge is a notification whether or not it is a toast, and the Saves heading existed only to hold that one row.
- The notification switches say what they do. "Turn off all notification types" and "Turn off connection related notifications", instead of explaining the reasoning behind them.
- The update panel no longer says the same thing twice. It labelled the release notes "What's new in v…" directly above a body that opens with its own "What's Changed", then printed raw markdown under it — literal
##, bullet syntax, "by @Someone in " on every line. It now shows one plain line per change.
Full Changelog: v1.0.0-beta.3...v1.0.0-beta.4
Ludo v1.0.0-beta.3
Highlights
- No more false "Back online" while you're offline. Going offline was debounced; coming back was not, so a single misleading answer — a captive portal, a stale proxy, a router that ACKs and drops — was enough to announce a reconnect and kick a save sync that then died on DNS. On a handheld that is genuinely offline the probe loop runs every 25s forever, so this repeated. Both edges are now debounced, and the connectivity probe no longer accepts a captive portal's 200 as "RomM is back".
- Notifications can be turned off. Settings ▸ Notifications carries a master switch and a separate one for the connect/disconnect pair, which on a device that sleeps, wakes and roams is the noisiest and least actionable of them. The mute reaches the RetroArch on-screen display and the notifications raised while the app is closed, not just the ones you can see. Your activity feed still records everything.
What's Changed
- build(deps-dev): bump browserslist from 4.28.6 to 4.28.8 in /desktop by @dependabot[bot] in #3
- build(deps-dev): bump js-yaml from 4.3.0 to 4.3.2 in /desktop by @dependabot[bot] in #4
- build(deps-dev): bump @xmldom/xmldom from 0.9.10 to 0.9.12 in /desktop by @dependabot[bot] in #5
- build(deps-dev): bump electron from 33.4.11 to 39.8.10 in /desktop by @dependabot[bot] in #6
- build(deps): bump nanoid from 3.3.16 to 3.3.19 in /desktop by @dependabot[bot] in #8
- build(deps): bump postcss from 8.5.20 to 8.5.28 in /desktop by @dependabot[bot] in #9
- build(deps-dev): bump brace-expansion from 1.1.16 to 1.1.21 in /desktop by @dependabot[bot] in #10
- build(deps): bump tar and electron-builder in /desktop by @dependabot[bot] in #13
- build(deps-dev): move to Vite 8, and declare the esbuild the tests use by @Covin90 in #16
New Contributors
- @dependabot[bot] made their first contribution in #3
Full Changelog: v1.0.0-beta.2...v1.0.0-beta.3
Ludo v1.0.0-beta.2
PlayStation 2
- Region-matched BIOS, and a separate memory card per game.
- Compressed discs (CHD and friends) now report their real region.
Library
- Platforms you switch off now disappear from Home, browsing and search — not just from syncing. Switch one back on and it returns.
Ludo v1.0.0-beta.1
What's Changed
New Contributors
Full Changelog: https://github.com/rommapp/ludo/commits/v1.0.0-beta.1