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Enemy Collision Synchronized - v2.9

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@CowboyBingus CowboyBingus released this 16 Sep 22:29
· 7 commits to main since this release
  • Reduced CPU overhead when checking corpses and settled ragdolls.
  • Reduced temporary memory allocations and repeated physics calculations.
  • Improved performance logging to identify costly enemy checks and processing spikes.
  • Separated mission performance from time spent on the ship for clearer comparisons.
  • Preserved existing collision repairs, ragdoll stabilization, enemy coverage, and check frequency.

Install Enemy-Collision-Synchronized-v2.9.zip with the separately downloaded Bingus Shared Loader v12 or newer. Close the game, replace the previous mod package, then Purge / Deploy. With Arsenal's default priority, put the shared loader last.

Vanilla Plus Megapack v8 also includes this update. Current standalone copies can remain installed; callbacks do not stack. Give the updated package winning priority over older copies.