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Mod Bindings Menu v2.0

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@CowboyBingus CowboyBingus released this 24 Sep 22:21
  • Move mod bindings to a native MODS tab on both the Mouse & Keyboard and Controller binding pages, with one section header per mod.
  • Raise capacity to 36 bindings across all mods; registering without a slot assigns a native action automatically and keeps it across sessions.
  • Support every activation type (Press, Hold, Double Tap, Long Press and others) and controller buttons; v1 recognized Press only.
  • Remove the inherited developer mappings of the reserved actions, including left click and controller buttons on the map slot.
  • Stay compatible with v1.1 addons and saved keys; a second addon asking for slot 2 is assigned automatically.
  • Live tests confirmed the MODS tab, section headers, automatic bindings, Double Tap, duplicate keys and restart persistence; controller activation is verified offline.