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Mod Options Menu v1.1

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@CowboyBingus CowboyBingus released this 30 Sep 23:43
  • Translatable: the MODS tab's own texts follow the game's Text Language when a translation is installed (see TRANSLATING.md).
  • For mod authors (api version 2): option texts may be functions that return the text in the current language.
  • Text limits count characters instead of bytes, so Chinese, Korean or Cyrillic text gets the same room as English.
  • Mod names and choices are upper-cased in every script the game's fonts carry.
  • Measured in live play: 0.003 ms per frame, unchanged from v1.0.