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Mod Options Menu v1.2

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@CowboyBingus CowboyBingus released this 04 Oct 23:57
  • More than 8 mods with options now fit the MODS tab: the 8th category button turns the page (up to 112 mods).
  • Option values are saved with a backup, so a crash or a full disk during a save no longer loses every mod's settings.
  • NaN or infinite slider values, saved or set by another mod, fall back to a valid value.
  • Another mod's Windows declarations can no longer change the functions the menu calls.
  • When the game or another mod raises an error, the menu pauses and hands an open MODS tab back to the game; 8 errors in one burst stop it for the session.
  • For mod authors: a stable mod_id keeps a mod's category across languages, and a 113th mod is refused instead of hiding another.
  • Measured in live play: 0.004 ms per frame in missions and 0.007 on the ship.