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More than 8 mods with options now fit the MODS tab: the 8th category button turns the page (up to 112 mods).
Option values are saved with a backup, so a crash or a full disk during a save no longer loses every mod's settings.
NaN or infinite slider values, saved or set by another mod, fall back to a valid value.
Another mod's Windows declarations can no longer change the functions the menu calls.
When the game or another mod raises an error, the menu pauses and hands an open MODS tab back to the game; 8 errors in one burst stop it for the session.
For mod authors: a stable mod_id keeps a mod's category across languages, and a 113th mod is refused instead of hiding another.
Measured in live play: 0.004 ms per frame in missions and 0.007 on the ship.