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Laser Sentry Cooldown v1.1: an overheated Laser Sentry no longer explodes; it cools for about 50 s at its own rate, then its turret powers up and fires again.
Laser Sentry Cooldown v1.1: played in a mission, where the sentry fired again about 1 s after its cooldown ended.
v38 was a pre-release, so v39 also brings its four new options to anyone updating from v37: Hellpod Drop Hold v1.2, Laser Sentry Cooldown, Match Your Colors v1.2 and Sticky Grenade Handles v1.0.
The other twenty mods are unchanged from v38.
Twenty-one independent options; use one copy of each mod: its standalone package or the pack option.
Requires Bingus Shared Loader v18 or newer; v19 is recommended.
Measured in live play: the four mods new since v37 add 0.015 ms per frame in missions (Match Your Colors 0.008, Hellpod Drop Hold 0.004, Laser Sentry Cooldown v1.0 0.002, Sticky Grenade Handles 0.001); Laser Sentry Cooldown v1.1's turret check is not measured in game yet (1 to 3 memory reads every 120 frames).