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License and Permissions
CaptainGummiball edited this page Oct 3, 2026
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1 revision
QuantaVolt is not open source. All rights belong to cptgummiball. The binding text is the QuantaVolt License; this page only summarizes it.
- Playing with QuantaVolt, in singleplayer and on any server.
- Videos, streams, screenshots, reviews and guides.
- Modpacks, public or private, free or paid, as long as the QuantaVolt jar files stay exactly as published. Linking to the official download is preferred where the platform supports it.
- Writing your own mod that works with QuantaVolt through the API, without shipping QuantaVolt files in it.
- Changing QuantaVolt in any way: patches, forks, ports, re-textures, modified jar files.
- Decompiling or reverse engineering QuantaVolt, except where the law explicitly allows it.
- Uploading QuantaVolt anywhere other than inside a modpack (other websites, launchers, mirrors).
- Using QuantaVolt's textures, models, icons, sounds or texts in other projects.
- Translations (language files or resource packs).
- Putting QuantaVolt classes or files into another mod.
Open a permission request and describe what you plan. A permission is only valid if cptgummiball grants it in writing in that issue, and only for what is described there.
QuantaVolt is only published on Modrinth and CurseForge. Files from other sources are not official and may be modified.
Playing
Steam and gas
Renewables
Storage
Nuclear
Endgame
Reference