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v1.7c

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@Cranch-fur Cranch-fur released this 17 Oct 17:28
· 115 commits to master since this release
  • Both Actor Spawn approaches are now titled in UI, so end-user doesn't have to play a game of guessing on what they do.
  • Added View Target feature that can be attempted on any Actor from Actors List. It currently supports Linear & Cubic blend functions with possible adjustments to their total time and exponent.
  • Point Light and Spot Light settings now both contain a Soft Source Radius configuration.
  • Point Light and Spot Light color wheels are now set to white color with 0% opacity by default.
  • Cheat Manager Actor summoning is now split in to two:
  1. Basic Summon() with Actor Class as the input.
  2. SoftSummon() that takes full Actor path as the argument.
  • Small adjustments to the DirectWindow code to make it more pleasant to navigate through.